AI Insights · Timothy · October 2024
Top 5 Sandbox-like Games on iOS in South America Q3 2024
Explore the performance of the leading sandbox games on iOS in South America during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the top sandbox-like games on iOS in South America demonstrated varied performance trends in terms of downloads, revenue, and active users. These insights, sourced from Sensor Tower, provide a snapshot of the market dynamics for these popular gaming apps.
Roblox from Roblox Corporation showed a dynamic performance throughout the quarter. Weekly revenue peaked at around $356K in late July before sliding to approximately $246K by the end of September. Downloads saw fluctuations, peaking at 140K mid-September and dropping to 106K by quarter's end. Active users remained robust, starting at 1.75M and slightly decreasing to 1.72M by late September.
PK XD: Fun, friends & games by Afterverse Games experienced a varied trend in weekly revenue, starting at $7.3K and peaking at $10.4K in August, before closing the quarter at $5.2K. Downloads showed a consistent pattern, with numbers hovering around 14K early in the quarter and tapering to 11.6K by September's end. Weekly active users started at 70.4K, fluctuating slightly throughout the quarter, and ending at 60.4K.
Block Craft 3D: Building Games from Wildlife Studios maintained a modest revenue stream, beginning at $376 and ending at $298. Downloads started strong at 12.6K but gradually decreased to 8.7K by the quarter's conclusion. Active users began at 81.4K, with minor fluctuations, closing at 71.5K.
One State RP: Grand city crime by ChillGaming saw a steady decline in downloads from 11K to 2.9K. Revenue fluctuated, starting at $18.7K and dipping to $17.1K at the end of September. However, active users consistently increased from 193K to 204K, indicating a strong engagement despite fewer new downloads.
Finally, MultiCraft — Build and Mine! by MultiCraft Studio had minimal revenue but maintained a steady download rate, beginning at 5.7K and decreasing to 3.8K. Active users decreased from 19.3K to 15.1K over the quarter.
These trends highlight the varying dynamics of sandbox games in South America and suggest different strategies and engagements across the apps. For more in-depth insights, visit Sensor Tower.